Exploring Chess Engines, Game Theory, and AI Agents
HotHand Systems is a small, independent team experimenting with board game engines and intelligent agent design.
HotHand Chess Engine
Our primary project, HotHandChess, is a publically available chess engine under active development. The goal is to design and experiment with established chess computing design techniques, from representation and search to evaluation and agent behavior. At the moment, we are still laying the ground work before making anything complicated.
Connect Four Agent
Using the AI Agent from our Connect Four Kernel Module, we created a web version you can play for yourself. Includes a visualization for how the AI ranks it's moves.
Play Connect Four